This was mostly painful because I hate hacking around with linuxy opensource tools with specific outdated version requirements. I ranted about it here.
Release Notes:
* Migrate from XNA 4.0 CTP to XNA 4.0 Beta. (broke skinnedeffect?)
* Drew model of female in Paint.Net
* Outlined as 3dshape, added basic depth in SketchUp
* Imported to Blender as dae. Exported as fxp (PAINFUL!!!!)
* Scaled down 0.0005times (why?) and rotated to be vertical.




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[...] I got it all working though. ThreeSquad v0.35 Progress [...]